How about a white mana ramp card that's also a white card draw spell
Each starter deck comes with a quick-start rulebook, 11 game tokens, and a booster pack containing 12 randomized cards, offering an opportunity to enhance and customize your deck right from the start
The Field Spell, Magical Meltdown, searches Aleister, and he searches for the archetype's signature Spell: Invocation
One could argue that some card types or even some Pokemon types are favored over others with the current selection, such as Water having incredible Supporter cards with Irida and Misty, amazing attackers like Palkia Ex, and even some more Energy acceleration with Manaphy
So instead of orienting my deck all against the Rulers and Spellbook, I decided to go against the counters and prepare the mirror match (I was playing Evilswarm, by the way)