C Common Dark Illusion X TRAP Counter When a Spell/Trap Card, or monster effect, is activated that targets a DARK monster on the field: Negate the activation, and if you do, destroy that card
(Place the top card of your deck on top of your security stack.) Then, when DNA digivolving, return 1 of your opponent's Digimon whose level is less than or equal to the number of cards in your security stack to its owner's hand
In that list, I took a look at what I consider to be the most Be-Hated Commanders that I had personally run into
in Master Duel, it belongs to the card packs "Guardian of Kings UR" and "Master Pack UR"
When I was younger we called it galaxy not swirl, but at some point the marketing of cards that catch the random pattern of the holographic foil in a prominent spot on the card integrated itself in the value of the card itself