-Turbo Booster and Boost Warrior (I like these cards in case you are unable to get a Doppelwarrior to the GY) -Necroid Synchro (not a great card for opener, but I find it useful to get Shooting Star Dragon out) -Shard of Greed (two turns is too slow in today's Yu-Gi-Oh I'm learning) -Martial Metal Marcher (Tatsunoko seems to the popular 3 star synchro tuner, I will test out to see which I prefer), -Armory Arm ( probably better 4 star synchro monsters out there, my nostalgia for the card keeps it in the deck for me
Glory to Phyrexia - Resist the Phyrexian invasion or forfeit your flesh to join them in perfection
The only major difference was the introduction of the "Official Rulebook, 2nd Edition" which explains Effect Monsters, Ritual Monsters, and the newly-introduced Expert Rules
Firstly, deathtouch is just an excellent keyword for a creature to have in a multiplayer Commander game
As the name suggests, Negates are cards that stop or interrupt plays made by your opponent