As well discuss later in this list, even temporary reanimation is a wonderful thing so wonderful that Wizards offered black a close cousin of this card as a Commander deck exclusive
Playing this white dinosaur along some form of protection can make this card even more powerful, allowing you to keep multiple creatures exiled indefinitely
Moving counters around is good and all, but for this strategy, death triggers are a failsafe, not a sign that things are going well
A 4-mana 2/5 that can crank out 2/2s is a nice mana sink, and it actually combos pretty well with itself, since you can just choose to use that ability rather than cast spells, and that allows you to still add to the board while getting to transform the Child into its werewolf form, which will be making that same token into a 3/2 -- and pumping your whole board in generally is pretty nice
Path of the Pyromancer Dont let the weird Planechase text distract you, Path of the Pyromancer really slaps