One of the most iconic examples of an army in a can, this little goblin unleashes a horde while becoming a fierce threat itself
Agent of the Shadow Thieves Akroma, Vision of Ixidor Alesha's Legacy Animus of Predation Battle-Rage Blessing Bleeding Effect Eater of Virtue Gift of Doom Horrid Vigor Indominus Rex, Alpha Kathril, Aspect Warper Klaw, Master of Sound Majestic Myriarch Maximum Overdrive Odric, Blood-Cursed Odric, Lunarch Marshal Offer Immortality Pharika, God of Affliction Pitiless Pontiff Rakish Scoundrel Rayami, First of the Fallen Ready // Willing Ready // Willing Rhonas the Indomitable Rodolf Duskbringer Selective Adaptation Soulflayer Super-Adaptoid Thunderous Orator Urborg Scavengers Wintermoor Commander Wretched Bonemass
Seriously, you do not have to sell me very hard on "play a blue card that tutors for a bunch of things." For those of you who wish I would get back to talking about real decks, dont worry
I think of game design as an art form, and feel that Im still learning every year how to get better at it. Where do you find your inspiration
Constant Protection Generally speaking, constant protection is the best way to go when you want to safeguard creatures against removal