The fact that Caravel isnt a creature by default makes it much harder to interact with than most beefy beatsticks, giving it an edge over other explore-scalers like Wildgrowth Walker
In context of the card, it appears to represent "disassembling" a creature and giving its "pieces" to other creatures on the board until the end of the turn
Hand of Cruelty Rarity: Uncommon TYPE: Creature SUBTYPE: Human Samurai CMC: 2 Mana cost: USD: $0.45 EUR: 0.26 TIX: 0.03 EDHREC RANK: 21346 (2/2) Protection from white Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) Hand of Honor Rarity: Uncommon TYPE: Creature SUBTYPE: Human Samurai CMC: 2 Mana cost: USD: $0.64 EUR: 0.33 TIX: 0.03 EDHREC RANK: 18303 (2/2) Protection from black Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) Haru-Onna Rarity: Uncommon TYPE: Creature SUBTYPE: Spirit CMC: 4 Mana cost: USD: $0.23 EUR: 0.20 TIX: 0.03 EDHREC RANK: 19301 (2/1) When this creature enters, draw a card
If you play Jafar Aspiring Ruler to give him Challenger +2, he could be enough of a threat to make his ability work, leaving another character exerted to challenge to finish the combo and get Fa Zhous 3 lore
Its a mix of removal and reanimation, and even in Standard, you can use this card with cheap 4-power creatures, like Monoist Sentry or Sunset Saboteur