For me personally, Id probably be in GW mostly on the back of good summons, rares, and Rinoa Heartilly
All of this makes it one of the best MTG cards to use at any point of the game
Multi-colored manabases have never had it so good, between shocks, surveil lands, Verges, and the anything-goes nature of Town, Fabled Passage, and Multiversal Passage
In this deck in particular, I recommend leaning heavily on creature-based ramp so we can take advantage of creature synergies: abilities like Duskwatch Recruiter, Domri Rade, and Lurking Predators become much more consistent card advantage if we have a high creature count
Nonetheless, the block did turn out a few popular milling cards